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| Chain | 1-3 |30%
 
| Chain | 1-3 |30%
 
| Leather | 1-3 |42%
 
| Leather | 1-3 |42%
|Royal claymore|1|2%}}
+
|Royal Claymore|1|2%}}
   
 
'''Thieves''' are [[Pre-Hardmode]] [[enemies]] that have three variants; the first being armored, the second wielding an axe, and the third holding a spear. They all have typical Fighter AI.
 
'''Thieves''' are [[Pre-Hardmode]] [[enemies]] that have three variants; the first being armored, the second wielding an axe, and the third holding a spear. They all have typical Fighter AI.

Revision as of 01:50, 28 November 2018

Thief
Thief
Statistics
TypeEnemy
EnvironmentSurfaceDay
AI TypeFighter AI
Drops
Coins2 Silver Coin 7 Copper Coin

Thieves are Pre-Hardmode enemies that have three variants; the first being armored, the second wielding an axe, and the third holding a spear. They all have typical Fighter AI.

Variants

ThiefArmored
Thief (armored)
Statistics
TypeEnemy
EnvironmentSurfaceDay
AI TypeFighter AI
Damage9
Max Life90
Defense7
KB Resist50%
ThiefAxe-wielding
Thief (axe-wielding)
Statistics
TypeEnemy
EnvironmentSurfaceDay
AI TypeFighter AI
Damage10
Max Life80
Defense6
KB Resist50%
ThiefSpear-wielding
Thief (spear-wielding)
Statistics
TypeEnemy
EnvironmentSurfaceDay
AI TypeFighter AI
Damage13
Max Life75
Defense7
KB Resist50%
Thief variants

All of the Thief's variants in one image.

Notes

  • It appears to be a common misconception that they drop the Leather and Chain armor sets. They do not, and they must be acquired via the Archer and the Knight respectively.
Characters: Zootaloo Pre-Hardmode Enemies • Giant Crab Hardmode Enemies • Avenger Tremode Enemies • Mighty Nimbus Event Enemies • Cog Lord Bosses • Chef Friendly NPCs